- MECHCOMMANDER 2 OMNITECH CARVER 5 MOD
- MECHCOMMANDER 2 OMNITECH CARVER 5 SERIES
- MECHCOMMANDER 2 OMNITECH CARVER 5 DOWNLOAD
The mission starts with Renard saying "So, you've betrayed me too." and giving orders to destroy the camp, a fact that disgusts even normally-indifferent Lieutenant Diaz, the player's tactical advisor. For the first mission, the player is tasked with liberating a remote Steiner prison camp containing political prisoners, better known as the Gulag. The Mandrissa is seemingly ill with a terminal disease, and her last wish before she dies is for her son, Jason, to rule Carver V. The player is under the command of Mandrissa Anita Cho, Mandarin Cho's widow, and her son, Captain Jason Cho. I've got plans for Carver V and you don't want to be part of them."Ĭampaign 2 begins with a twist as the player unit is now in the employ of its former enemy-House Liao. Despite the player's overwhelming success, Colonel Renard ends his contract with the mercenaries and hints at his motives with the blunt remark, "Do this and get out. The final mission of the campaign takes the player to the remote Little Bear island to destroy the last of the bandit forces, their HQ, and their leader.
MECHCOMMANDER 2 OMNITECH CARVER 5 SERIES
In response to this and despite protests from Steiner's Ambassador Yee, Colonel Renard orders the player into Liao territory, shattering the tentative peace between local Liao and Steiner forces and beginning a new series of operations against Liao forces. These sentiments are confirmed when Liao forces grant refuge to a fleeing bandit convoy on the Steiner-Liao border. Suspicions arise of the bandits' allegiance when a captured mobile HQ reveals that they are headed by one Choung Vong, a former Liao officer. In Campaign 1, the player is under the command of Colonel Renard and starts with a number of easy tasks (attacking bandit encampments and reclaiming facilities that have been overrun). However, when a suspiciously well-equipped bandit force threatens Steiner territory, the chief military representative of House Steiner, Colonel David Renard, proposes quite an unusual countermeasure-a "neutral" mercenary force. At the time of the storyline's start, House Steiner and House Davion have laid claim to a few territories, killing Mandarin Cho, Liao ruler of the planet, in combat.Īs the Federated Commonwealth formed by Houses Davion and Steiner slides towards civil war, the House forces on Carver V remain tense, but otherwise avoid any direct military action that would endanger the relatively peaceful situation.
If someone knows the original author please tell us so that we can give proper credit.Carver V, a planet previously held by House Liao, finds itself in the region known as the Chaos March as of 3063.
MECHCOMMANDER 2 OMNITECH CARVER 5 DOWNLOAD
The campaign and download link to this campaign. If the original author(s) think that this is inappropriate, we will remove Mech Commander Omnitech (most of them automaticaly).Īll files are changed without permission from original author(s). This is an old Mech Commander 2 campaign by Mechlab.Ĭamapign mission brain files are changed to be compatible/playeable with (9 missions based on the book Mercenary's Star by William H. Similar new models (per tonnage) for variety. Many of the old mech (and vehicle) models in missions changed to New "Components Salvage" replaced technology levels and additional Number of available pilots is limited in order to limit salvage.
MECHCOMMANDER 2 OMNITECH CARVER 5 MOD
This is mod of Mech Commander 2 campaign made by Mechcommander 2 dev team.Ĭampaign mission brain files are changed to be compatible with Mech Commander Omnitech (most of them automatically).Ĭampaign is much harder then the original.Īll resource points are reduced by the factor of 10 (/10). weapon damage transfer between mission and logistics and new mechlab (mw4 style with the possibility to change weapon slot type for a price). redesign of all art assets from the original MC2 It is coming slow and hard.Ĭomponent inventory, armor damage transfer between mission and logistics, in mission component salvage, much better detail textures, many new and redesigned mechs, many new and redesigned buildings, fixed and extended ABL scripting language. I have been working on MCO for nearly two years.